By using Thrust and CUB, SQream’s lead architect Jake Wheat will demonstrate how to approach building a big data database using GPUs. Learn how SQream DB, powered by NVIDIA GPUs is able to handle hundreds of terabytes. We’ll combine various techniques and optimizations during this talk. We will start by building a simple database engine, with basic support for a small amount of SQL features. After a few simple steps, we’ll begin optimizing and enhancing the basic database until it can handle much larger data sets than the GPU can typically handle.